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  • Scopely is looking for a Senior Director, Data & Insights to help power the continued success of Monopoly GO! This opportunity is open to candidates working remotely across the UK, Ireland, or Portugal, or in a hybrid setup from our Barcelona or Seville hubs. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Monopoly GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide. The team is based in Europe and the US, and works every day to create captivating new experiences for our players. As Sr. Director of Data & Insights, you'll lead three teams — Analytics Engineering, Data Science, and Product Analytics — each owned by a Director or Lead reporting to you. Your job is to operate above the day-to-day: set strategy, drive cross-functional alignment, and deliver a step-change in how the studio uses data. Your north stars: speed (time-to-insight in minutes and hours, not days), access (every PM, designer, and marketer answers their own data questions without a ticket queue), and impact (translating data insight into actionable software improvements) AI-Forward Mandate You'll set the AI vision and hold your organization accountable for embedding it across the org. We expect this leader to build the future of insight delivery, not just manage the present. What You'll Own You are the ultimate craft leader for Data & Insight and drive impact through the following areas: Analytics Engineering — via Director/Lead Define the vision and operating model for Analytics Engineering as the company scales Set the direction for the data platform (pipelines, warehouse, semantic layer), focusing on speed, reliability, and ease of use Drive the adoption of a data product mindset across all areas Push the shift toward AI-enabled workflows in analytics, both for how data is built and how it’s used Define how AI systems interact with our data, enabling simple, self-serve access for both technical and non-technical users Own the principles behind the metrics layer as a single source of truth across the company Maintain a strategic relationship with the central Scopely data function Data Science — via Director/Lead Set direction and provide feedback for the Data Science roadmap Identify and bridge the gap in missing Data Science models and frameworks Set expectations for how AI should enhance decision-making and operational workflows, and increase the ceiling is what’s possible with Data Science Product Analytics — via Director/Lead Align Product Analytics direction and roadmap with product strategy, ensuring insights directly inform roadmap decisions and prioritization Define the Product Analytics operating model (team structure, embedding, ways of working) to maximize impact and enable proactive, high-quality decision-making Set expectations for AI-enabled analytics, improving insight generation, scalability, and team productivity while maintaining rigor Leadership Scope Directly manage 3 Director/Lead-level reports; indirectly lead 40+ analysts, engineers, and data scientists Coach and develop your direct reports Own the data roadmap and OKRs; serve as the data voice at the product executive level Build data literacy programs so non-technical partners can self-serve confidently What We're Looking For 10+ years in data, analytics, or data science; 5+ years managing director-level leaders Proven track record in live-service mobile games or high-scale consumer apps Deep expertise in the modern data stack: dbt, Snowflake/BigQuery, Looker/Tableau/Hex Hands‑on fluency with LLM patterns (RAG, agents, prompt engineering) and AI tooling deployment Strong command of experimentation design, causal inference, and ML systems in production Leads through delegation — comfortable owning strategy and outcomes without owning execution Exceptional communicator from SQL to C‑suite; player‑first and outcome‑first mindset Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. #J-18808-Ljbffr

  • Remote Game Design Director – 4X/MMO Live Ops  

    - Dublin Pike

    Scopely is looking for a Game Design Director to join our Star Trek Fleet Command team in Dublin. The ideal candidate will have over 5 years of leadership experience in game design, particularly in free-to-play systems. Responsibilities include overseeing design standards, managing a team, and ensuring high-quality game experiences. Strong analytical skills and experience in complex game economies are essential. We promote a diverse and inclusive work environment, welcoming individuals from all backgrounds. #J-18808-Ljbffr

  • Scopely is seeking a Senior Director, Data & Insights in Ireland to lead teams in Analytics Engineering, Data Science, and Product Analytics. The ideal candidate has over 10 years of experience in data roles and a proven track record in high-scale consumer apps. This position can be remote from Ireland, UK, or Portugal, and offers the opportunity to shape data strategy and AI integration. Join a dynamic team dedicated to creating captivating mobile game experiences. #J-18808-Ljbffr

  • Game Design Director - Star Trek Fleet Command  

    - Dublin Pike

    Scopely is looking for a superstar Game Design Director to join our Star Trek Fleet Command team in Ireland, Spain, or the UK on a remote basis. At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily. Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis. What You Will Do As a Game Design Director on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond. Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences Fostering a high-performance culture within the department through leadership, people development, and team engagement. Shape the design process to ensure the standards of players are met and exceeded Work with design leaders to shape the future of the game economy Collaborate with Experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre Evaluate performance using data, player feedback, and your own playtest experience Design for scale: plan for long-term content extensibility and system health What We're Looking For 5+ years of game design leadership experience Proven experience in F2P systems design and progression modelling 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres) Deep experience and mastery of complex game economies in F2P Excellent leadership and team management skills, with the ability to inspire and motivate a design team A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention Ability to translate KPI targets and data into design direction for teams Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow Experience working cross-functionally and navigating live production environments A positive, thoughtful, and collaborative approach to game development Bonus Points Deep understanding of the 4X genre with specific experience in F2P 4X Familiarity with SQL, scripting, or simulation tools Love for Star Trek, sci-fi, or highly strategic social games Previous work on alliance or co-op systems in large-scale games We create games for everyone and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us and embrace the adventure! Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. #J-18808-Ljbffr

  • A game development studio is seeking a Senior Platform Engineer (Reliability) to enhance system uptime, performance, and operational excellence. This role focuses on implementing automation, debugging complex distributed systems, and collaborating with engineering teams. Strong programming skills, experience with Terraform, Kubernetes, and a solid background in software engineering are essential. The position offers flexibility with remote or hybrid work in Ireland, Spain, or the UK, along with support for visa sponsorship and relocation. #J-18808-Ljbffr

  • Scopely is looking for a Senior Platform Engineer(Reliability) to join a new truly unique multiplayer strategy game in Spain, Ireland, Portugal or the UK on a remote or hybrid basis. We can support with visa sponsorship and relocation assistance from any location. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You Will Do Reliability and Operational Excellence: Shape the reliability and operational excellence engineering practices to maintain high system uptime, focusing on reducing operational toil through automation, clear ownership, and well-defined runbooks. Performance and Scalability: Drive performance testing, tuning, and capacity planning to ensure systems scale effectively and meet SLAs, making informed trade‑offs between cost, scalability, and reliability. Systems Engineering and Automation: Identify systemic manual processes and eliminate them through automation and software‑driven solutions, improving efficiency and reducing human error. Software and Systems Engineering: Work across services and codebases to identify, debug, and resolve reliability and performance issues, contributing code changes where necessary to improve system behavior in production. Security & Compliance: Embed security, compliance, and governance into engineering platform and delivery pipelines by default, minimizing the need for manual enforcement and ensuring data privacy and regulatory compliance. Observability: Design, implement, and operate observability solutions that provide actionable insights into system health, reliability, and cost, enabling teams to detect and resolve issues proactively. Incident Management: Participate in incident response and postmortem reviews, driving learning, systemic fixes, and preventative improvements rather than short‑term workarounds. Cost Optimization: Make the system cost and efficiency visible, helping teams understand and optimise their cloud usage in line with business objectives, budget constraints, and cloud governance best practices. Cross‑Functional Collaboration: Partner with engineering and product teams to shape and deliver an engineering platform roadmap that balances delivery speed, reliability, and long‑term sustainability. What We’re Looking For Strong background in software engineering, with experience applying SRE or platform practices to improve system reliability, scalability, and performance. Experience owning or operating systems in production, including incident response, troubleshooting, and driving improvements based on operational learnings. Demonstrated ability to take ownership of complex systems in production and improve them over time. Ability to quickly navigate and understand unfamiliar codebases, proactively identifying and implementing improvements that enhance reliability, observability, and overall system health with minimal supervision. Experience debugging complex distributed systems and analysing issues across service boundaries. Strong communication skills and the ability to collaborate effectively with both technical and non‑technical stakeholders. Passion for continuous improvement and staying current with emerging cloud, security, and automation trends. Infrastructure as Code: Solid experience with Terraform or similar IaC tools. Containerised Platforms: Experience operating containerised workloads on cloud‑native platforms (Kubernetes/EKS, ECS, or equivalent). Cloud Architecture: Familiarity with the AWS Well‑Architected Framework or equivalent cloud architecture standards. Observability & Logging: Experience designing observability strategies and implementing solutions for metrics, logs, and traces. Software Engineering & Automation: Strong programming skills (e.g. Go, Python, or similar) with experience building systems, tooling, or services that improve reliability and developer workflows. Bonus points Experience mentoring other engineers, setting technical standards, and influencing best practices across teams. Experience with observability through Datadog. Exposure to cost optimisation, capacity planning, and cloud governance at scale. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. #J-18808-Ljbffr

  • Senior Platform Engineer: Automation & CI/CD  

    - Dublin Pike

    A leading games company is seeking a Senior Platform Engineer (Automation) to enhance automation in their software delivery processes. This role involves improving CI/CD pipelines and collaborating with various engineering teams in a dynamic environment. With flexibility for remote or hybrid work, the ideal candidate will have experience in software engineering and a strong focus on improving developer productivity. The company offers visa sponsorship and relocation assistance. #J-18808-Ljbffr

  • Scopely is looking for a Senior Platform Engineer (Automation) to join a new truly unique multiplayer strategy game in Spain, Ireland, Portugal or the UK on a remote or hybrid basis. We can support with visa sponsorship and relocation assistance from any location. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You’ll Do We are looking for a software engineer with a strong automation mindset to help improve how our engineering teams builds, tests, and deliver softwares. This role sits at the intersection of automation, reliability, quality, and developer experience. You’ll work on the systems and tooling that enable teams to ship changes safely and repeatedly, reducing manual effort and operational risk through software. Design, and evolve automation as internal product, to support the software delivery lifecycle, from code commit through to production. Improve the reliability, consistency, and usability of CI/CD pipelines and supporting tooling. Identify manual, error-prone, or slow processes workflows and replace them with automation and a product-driven approach. Collaborate with application engineers, and infrastructure teams to improve delivery safety, resilience, and operational excellence. Contribute to standards and reusable patterns for build, test, deployment, and rollback. Embed reliability, security, and quality checks into automated workflows where they add real value. Improve developer experience through better tooling, documentation, and self‑service capabilities. Use metrics and feedback to guide improvements to delivery performance and system reliability. What We’re Looking For Background as a software engineer, SRE, DevOps engineer, or platform engineer with a strong focus on automation. Ability to quickly navigate and understand unfamiliar codebases, proactively identifying and implementing improvements that enhance software engineering patterns (SOLID, DRY), reliability, observability, and overall system health with minimal supervision. Experience improving developer productivity or internal tooling. Experience operating systems across multiple environments (dev, test, prod). Strong collaboration and communication skills when working across teams. Experience building or maintaining CI/CD pipelines using tools such as GitHub Actions, GitLab CI, Jenkins, or similar. Comfortable writing automation and tooling in a general‑purpose language (e.g., Python, Go, or equivalent). Working knowledge of cloud environments (AWS, GCP, or Azure), even if not a deep specialist. Familiarity with containerized workloads and modern deployment practices (ECS, Kubernetes/EKS, or similar). Bonus Points Exposure to Site Reliability Engineering practices or operational ownership. Experience working with infrastructure as code tools (Terraform, CloudFormation, or similar) is a plus, not a requirement. Familiarity with delivery performance metrics (e.g., deployment frequency, lead time, failure rates). Interest in software supply chain security or compliance automation. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. #J-18808-Ljbffr

  • Staff Engineer, Client  

    - Dublin

    Scopely is looking for a Staff Client Engineer to join our unannounced project in either Spain, Ireland, Portugal or the UK in a hybrid/remote basis. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You Will Do Design and implement new features in our core technologies, working collaboratively with other stakeholder teams to understand requirements and identify the best technical solutions Propose and implement improvements to our development processes, workflows and tools to increase efficiency, quality and throughput Conduct pair programming, code reviews, 1-1’s and knowledge-sharing sessions to enhance skills and build a strong development culture Work closely with QA to resolve bugs and deliver high-quality code for testing, contributing directly to the code base Be the quality gate for all code that goes into our core technologies. Write clean, efficient and optimized code Work with stakeholders to figure out and implement the best alternative technical solutions What We’re Looking For Experienced professional being part of a development team working on gameplay development with the Unity engine Familiarity with software development methodologies such as Agile and Scrum Excellent experience working with multiple stakeholders in the development process, being able to understand their goals and deliver/ evaluate various tech solutions to meet these, as well as knowledge of software engineering best practices and trends Strong technical skills and experience in at least one of the following areas: game engines, rendering engines, networking, physics, AI, and audio and excellent programming skills in C# Experience with version control, build tools and deployment pipelines Strong analytical, problem-solving skills, communication and collaboration skills to work effectively with cross-functional teams Adept at communicating with both technical and non-technical audiences. Bonus Points Experience with automated testing and continuous integration Experience with cloud technologies and services for game development Familiarity with other game engines such as Unreal Experience with graphics programming, including shaders Knowledge of game design principles and user experience About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live‑operates one of the most diversified and award‑winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world‑class gamemakers around the globe, a distinctive tenet‑driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/. Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @scopely.com. #J-18808-Ljbffr

  • Scopely is looking for a talented and experienced Senior Render Artist to join our team based from Barcelona & Dublin on a hybrid/remote basis or from the UK & Portugal in a remote basis! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! What You’ll Do As a Senior member of the art team you will be working closely with the Art Directors helping to make their artistic vision come to life. You will work in a collaborative environment to create and iterate on a breadth of 2D Marketing, promotional and in game visuals that showcase this exciting project. The ideal candidate will show a portfolio of a wide variety of renders / splash screens and marketing art. Work closely with the Art Directors to deliver the highest quality visuals for use in promotional materials and rendered images for use in game. Produce visual benchmark marketing materials for a wide range of scenarios. This will include 2D imagery for use in advertising, social media, as well as in game usage. Facilitate and drive the creation of endearing, memorable promotional renders that reflect the personalities of the characters within the game. Collaborate with modelling, rigging, animation, ui and marketing teams to achieve the desired goals. Work closely with Production to coordinate rendering resources, schedules and priorities based on project needs. Consistently strive to exceed the highest quality standards of the studio. What We’re Looking For You will be able to demonstrate a history of creating stunning renders and 2D promotional pieces using 3D assets and rendering techniques. You will display high level skills and judgement on composition and framing. Experience in shipping multiple titles in your career as a Render Artist/Marketing Artist in the games industry. Excellent understanding of lighting application in 3D render scenes. A working knowledge of posing characters and 3D assets using existing skeletal rigs. Maya experience. An excellent knowledge of Marmoset toolbag or comparative software. Superior communication, organizational, time management and interpersonal skills. Positive attitude and an ability to receive and provide objective feedback. Bonus Points Experienced working with a licensed IP Experience with Substance Painter Enjoy the Sci-fi genre A passion for video games Please include a portfolio or PDF/links to examples of your work in the applicatio n. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . #J-18808-Ljbffr

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